Heyo! You, armorsmith! You, weaponsmith! Cancel my order, I just got this epic second-age weapon off an orc, and this awesome armor from some deep, dark, dank place in Moria. Your stuff is crap.
The other day I commissioned a level 58 critted halberd from one of my kinmates. Why? Actually, the DPS rating is a lot better than the level 57 third age "legendary" I currently have, despite the almost perfect legacies and some tier 6 runes. I also want an alternative damage type weapon for when I might go back to places like
Sarnur or
Haudh Iarchith with mobs that require certain damage types for effective combat. As an aside, I'm curious as to what happened to that idea and why it doesn't play a more active roll in the legendary weapon system.
Anyhow, I'll be getting a
Peerless Thain's Halberd for a backup weapon in these unique situations. I would have preferred a weapon with light damage, such as the
Mirrored Ancient Steel Halberd I once had before legendaries came about, but alas, the new critted crafted weapons don't have that option. It's either Westernese like the Halberd, Ancient Dwarf-Make, or Beleriand. That means I'll probably commission a
Peerless Thain's Greatsword and
Peerless Thain's Great Axe at some point to have my bases covered. Again, why? Well, those special circumstances, but mostly because I can. And I don't want to believe that crafted weapons and armor is completely useless.
Actually, the crafted armor is useless to me. I've got a full set of the Captain gear acquired from the instances, bought from the AH before said armor was Bind on Acquire. I'm a bit disappointed that crafted armor is no longer "comparable" to the epic sets gained through group play. Certainly the
Mirrored Armor wasn't as good as the Rift Armor, but it still was a viable set for combat. With the new enemy types and behaviors in Moria, this became less true. And you could run the Rift in a set of Mirrored Armor just fine, but you cannot run the Watcher raid in crafted gear. No, you'll be dread-killed. You
need the best armor in the game, the radiance gear acquired from not just running all 6 instance and winning the roll, but doing so in hard mode.
I'd like to see crafted gear become viable again. One of the big pushes with LOTRO was to make crafted items useful, and equalizing them with raid gear was exactly how to do it. They weren't perfectly equal - raid gear was marginally better. But it worked for who played what type of content. The more "hard core" players went raiding and therefore cared more about getting the best of the best gear, even if it wasn't
massively better than the crafted gear. The more casual players went after the crafted gear because it was easier to gain without grouping. And they could deal with it being slightly less than the best because it would still function in whatever activity they wanted to do, even if they decided to do a casual raid run, just for kicks.
Bring back the crafted gear market. Show our hard working laborers that their product is important. Let's acquire crafted gear because it's useful, not just for the heck of it like me.