A legendary weapons dev diary was released today and I must say, I'm excited. This is a much needed boost to a system that, after a while, felt worse than some of the upper level slayer deed grinds. Here are some of the highlights:
- All Weapons Lvl to 60
- Legacy Modifying Scrolls
- IXP Curve Altered
- Crafted Relics
- 4th Runic Slot
All these features combine to do a couple of things. First, the grind is significantly lessened. Second, we will have a good idea of a weapon's value to use right at identification, instead of after leveling it 20 - 30 levels. Third, less pressure to have a 2nd or even 1st age weapon - 3rd ages, at 60, should be pretty decent, especially if you used some of those scrolls. Fourth, crafters play a better roll in the legendary system.
What this means is that we're seeing this system closer to what a "legendary" weapon really would be. While not perfect, we should be hanging on to our swords and bows and javelins a little bit longer now that we can foresee where they're going and significantly alter them at any point in the process. This is an excellent change to the system - and one that many have wanted for a while. Some of the changes were predicted, and others were a pleasant surprise. Quality work, Turbine.
What this means is that we're seeing this system closer to what a "legendary" weapon really would be. While not perfect, we should be hanging on to our swords and bows and javelins a little bit longer now that we can foresee where they're going and significantly alter them at any point in the process. This is an excellent change to the system - and one that many have wanted for a while. Some of the changes were predicted, and others were a pleasant surprise. Quality work, Turbine.
1 Responses:
Better late than never I say.
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